{
  "name": "osgearth",
  "version": "3.4",
  "port-version": 1,
  "description": "osgEarth - Dynamic map generation toolkit for OpenSceneGraph Copyright 2021 Pelican Mapping.",
  "homepage": "https://github.com/gwaldron/osgearth",
  "license": "LGPL-3.0-or-later",
  "supports": "!(arm | x86 | wasm32 | xbox)",
  "dependencies": [
    "basisu",
    "blosc",
    "cfitsio",
    "draco",
    "geos",
    "glew",
    "libwebp",
    "libzip",
    "opengl",
    {
      "name": "osg",
      "default-features": false,
      "features": [
        "plugins"
      ]
    },
    "protobuf",
    "pthreads",
    "sqlite3",
    "tinyxml",
    {
      "name": "vcpkg-cmake",
      "host": true
    },
    {
      "name": "vcpkg-cmake-config",
      "host": true
    }
  ],
  "default-features": [
    "default-features"
  ],
  "features": {
    "blend2d": {
      "description": "Enable Blend2D support",
      "dependencies": [
        "blend2d"
      ]
    },
    "default-features": {
      "description": "Platform-dependent default features",
      "dependencies": [
        {
          "name": "osgearth",
          "default-features": false,
          "features": [
            "blend2d"
          ],
          "platform": "!(arm & windows) & !uwp & !wasm32"
        }
      ]
    },
    "tools": {
      "description": "Build tools"
    }
  }
}
