{
  "name": "bgfx",
  "version": "1.121.8534-453",
  "maintainers": "Sandy Carter <bwrsandman@users.noreply.github.com>",
  "description": "Cross-platform, graphics API agnostic, Bring Your Own Engine/Framework style rendering library.",
  "homepage": "https://bkaradzic.github.io/bgfx/overview.html",
  "documentation": "https://bkaradzic.github.io/bgfx",
  "license": "BSD-2-Clause",
  "dependencies": [
    "libsquish",
    "miniz",
    "tinyexr",
    {
      "name": "vcpkg-cmake",
      "host": true
    },
    {
      "name": "vcpkg-cmake-config",
      "host": true
    }
  ],
  "default-features": [
    "platform-default-features"
  ],
  "features": {
    "multithreaded": {
      "description": "Encode and render on different threads",
      "supports": "!emscripten"
    },
    "platform-default-features": {
      "description": "Enables default features per platform",
      "dependencies": [
        {
          "$comment": "bgfx does not support multithreading on emscripten",
          "name": "bgfx",
          "features": [
            "multithreaded"
          ],
          "platform": "!emscripten"
        }
      ]
    },
    "tools": {
      "$comment": "Use '\"host\": true' in dependencies of vcpkg.json in manifest mode.",
      "description": "Shader, Texture and Geometry compilers for bgfx.",
      "supports": "native"
    }
  }
}
